Revealed as part of Ubisoft’s Q1 earnings report, the game has been delayed for Ubisoft’s 2023-24 fiscal year, which begins next April. No more specific release timeframe was given. After an announcement in 2017 and a reveal in 2021, we’ve heard very little about the project – meaning many won’t be too surprised by the delay. Developed by The Division developer Massive, the project was apparently impressive enough to convince Disney to let them make a Star Wars game as well. No reason was given for the delay. Ubisoft said: “We are committed to delivering a cutting-edge immersive experience that takes full advantage of next-generation technology as this amazing global entertainment brand represents a significant multi-year opportunity for Ubisoft.” “While this additional development time reflects the current ongoing production constraints across the industry,” he continued, “we are working hard to design the most efficient working conditions to ensure both flexibility for our teams and strong productivity while offering the best experiences to the players”. Update: Speaking in an earnings Q&A, Ubisoft CEO Yves Guillemot said the game had been delayed, “due to the fact that working conditions are more difficult in the industry at the moment, where people can’t come in the office so often. That’s had an impact and it was the biggest impact.” The company also confirmed that a “smaller unannounced premium game” had also been delayed from this financial year into the next. It joins a huge list of games being delayed from 2022 to 2023 – largely due to the impact of the COVID-19 pandemic. Each game delay was announced in 2022 Joe Skrebels is IGN’s Executive News Editor. Follow him on Twitter. Do you have a tip for us? Want to discuss a potential story? Send an email to [email protected]