The Last Of Us director Neil Druckmann was among those on stage to outline some of the biggest improvements to the beloved classic, from visual improvements to accessibility improvements. The team also outlined a number of new features, which include:
A new Permadeath mode Speedrun mode where players can time their runs Unlockable costumes for Joel and Ellie Improved photo mode Model view mode
This is on top of major changes to the AI, graphics and controls, which aim to improve The Last Of Us on almost every level. For example, the remake will use DualSense haptics to add tension as Ellie pulls a string, or to enhance the sense of touch of Joel and Ellie petting a giraffe. Naughty Dog hopes these changes will make The Last Of Us Remake, as Druckmann puts it, “tremendously better” than the original game. The Last Of Us Part 1 was first confirmed during Summer Game Fest after several leaks, where we saw the updated version running on PS5. Critics have questioned whether The Last Of Us needs a full remake just a decade after its original release, but Naughty Dog insists it’s not just a “cash grab”. “It’s the definitive way to play The Last of Us,” says Druckmann. We’ll be able to see for ourselves just how improved The Last Of Us Remake is when it launches on September 2nd on PlayStation 5 and PC. The best PS5 games Kat Bailey is a Senior News Editor at IGN as well as the co-host of Nintendo Voice Chat. Do you have a tip? DM her at @the_katbot.